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Post by Katya on Sept 15, 2013 3:41:52 GMT
Example | | [P0] At least two mods work together to staff an event where House Backstabber surprise attacks House Goodguy during a banquet.
House Backstabber brings around thirty trainers, and they're all ninjas. House Goodguy has about one hundred soldiers without pokemon, as well as ten or so trainers. House Backstabber has two player characters, and Goodguy has five.
The Goodguy characters have a thread where they react to the chaos. The Backstabbers don't feel like threading yet.
[P1] The mods receive two PMs from one Goodguy and one Backstabber.
The Goodguy says that the soldiers immediately go up in arms in defensive formation around their trainers. The Goodguy chooses a Mr. Mime, a wall, that uses reflect. The Backstabber says that the ninjas all go for the trainers, prioritizing the head of house if possible. The Backstabber chooses houndour, a sweeper, that uses swagger.
The mods decide that the swagger confuses half the soldiers. However, the reflect protects the Goodguys from half the ninjas' attacks. Only about half of their trainers fall. None of the soldiers are injured.
A Backstabber threads with Lord Goodguy, a personal assassination attempt that fails. The other Backstabber has a mano-y-mano battle atop the banquet table with the Goodguys' favored son.
Neither thread is resolved before a week, but we move onto Phase 2 anyway.
[P2] The mods receive another two PMs, this time from different characters.
The Goodguy PMer initiates the counterattack. They give up the confused soldiers for lost (not very good of them), using them as human shields as the unconfused soldiers and trainers fight back with area-of-effect attacks. He chooses to use Wobbuffet, a sweeper, with mirror coat.
The Backstabber PMer decides it's time for some real property damage. The ninjas pull back to release pokemon with area-of-effect special attacks (he remembers that reflect is up, but not light screen). He chooses to use a Camerupt, a sweeper, with Eruption.
The mods decide that Mirror Coat and Eruption turns the banquet into a funeral pyre. The ninjas are decimated, as are all of the soldiers, but most of the Goodguy trainers survive.
The Backstabbers roleplay out trying to find each other in the blaze, writing a very romantic and touching thread. The Goodguys choose not to thread anything.
[P3] The mods receive PMs again. Because there were only two Backstabber characters involved, the PMer for P1 is up again. A new character sends the PM for House Goodguy.
The Backstabber decides they're going to try killing Lord Goodguy one more time before calling it quits. He chooses Houndour again, a sweeper, with faint attack. He wants to hit, dammit.
The new Goodguy relays that they're giving up the banquet hall for lost, but the remaining player characters bar the exits to cut off any retreat for the Backstabbers. To prepare for an encounter with the surviving Backstabbers and the few ninjas, the Goodguy chooses Slowbro, a utility, that uses Heal Bell.
The mods decide that Lord Goodguy, a player character, is grievously wounded and requires immediate aid. If he were an NPC, he'd be dead. Meanwhile, the rest of the Goodguys successfully trap the Backstabbers inside the burning banquet hall.
In a thread, an attempt to get everyone out alive, the Backstabbers grab the injured Lord Goodguy and demand to be released if they want their lord to live. However, Lord Goodguy's player decides it is time for a dramatic character death, and the Goodguys refuse to accept the Backstabber's terms. They can't trust that the Backstabbers won't just leave and kill their lord anyway. The thread, understandably, takes an extra week to wrap up.
There is no way out for the Backstabbers, not without running into Goodguys with a significant numbers advantage.
(Had the Goodguys let the Backstabbers go in exchange for Lord Goodguy safely returned, the battle would've been resolved there.)
[P4] The mods receive another two PMs. The Goodguys still haven't run out of characters to alternate, but the second Backstabber sends their second PM.
The Backstabber just wants to get out alive. He reports that his character is going out on a suicide rush while the other Backstabber attempts to sneak out. He intends to be as distracting and to appear as dangerous as possible. He uses Vulpix, utility, with roar.
The Goodguy is a clever fellow. He assumes that the Backstabbers will have to break out and run for it. He brings out Solosis, a utility, to use Trick Room. The Goodguys all lie in wait, hoping that the speed inversion will slow down the Backstabbers.
The mods decide that the Trick Room does good work, but it doesn't actually do any work that wouldn't have been done anyway. The suicide rush Backstabber and his vulpix slowly inch out of the burning banquet hall, but the stealthier Backstabber rushes by, making it out safely.
The Backstabber trapped by the Trick Room threads out his capture. Another Goodguy threads a chase scene with the escaped Backstabber.
The battle is over.
If the PMs were sent in a timely fashion, the battle should've been resolved in a bit over a month. |
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