Oct 3, 2013 0:53:52 GMT
admin
Katya Avatar
homeless bum
$
109 posts


Post by Katya on Oct 3, 2013 0:53:52 GMT


Evergrande Assets

WEALTH. Evergrande reaps all the profits of the Hoenn exports. Spices, textiles, and other rarities bring in a respectable fortune.
●●●●●● 6/6

INFLUENCE. Politics is the game Evergrande nobles were born to play.
●●●●●●●● 8/8

MORALE. While their fighting force is kept as happy as can be, their people are ruled with an iron fist.
●● 2/2

ARMY. Although known for their navy, their army is formidable in its own right.
●●●●● 5/5

LAND. They have a few islands some good ports on Hoenn mainland.
●● 2/2

PEOPLE. Evergrande has settled a large number of colonists on Hoenn's islands.
●●●● 4/4

FOOD. While there's a good harvest from the sea, the newly settled farmsteads will take more time before they're fruitful.
●● 2/2

TECH. Their only innovations are for naval warfare, but it's damned effective.
●●● 3/3

CULTURE. Evergrande keeps everything highly censored, leaving little civil space for art and expression.
● 1/1

NAVY. The scourge of the seas, Navy functions just like the army asset, but it can't be used for landlocked battles. However, Navy assets brought to a battle count for double their worth.
●●●●●●● 7/7

ALLIANCE. A powerful ally, Evergrande can spend one point of Politics to assist another house. Each point spent gifts bonuses to every common asset equal to Evergrande's current value in that asset. Locked.
●●● 3/3
Wealth 6/6
Influence 8/8
Morale 2/2
Army 5/5
Land 2/2
People 4/4
Food 2/2
Tech 3/3
Culture 1/1
Navy 7/7
Alliance 3/3

Reply

Quick Reply